June 5th, 2019 – Patch EA 0.8.5.2

Build number: 580186

Hi everyone!
We have a small update for the Multiplayer Beta to help us find the cause of some of the bugs you encountered when trying to join multiplayer games.

NOTE: The multiplayer mode is NOT implemented in the normal version. If you want to test the multiplayer, you need to unlock the corresponding BETA version for your game.

  • STEAM:
  • 1) Open your games library and right-click on “The Guild 3”.
  • 2) Click on “Properties” and in the following menu on the tab “BETAS”.
  • 3) Enter the code “multiplayerbeta” and then click on “CHECK CODE”.
  • 4) Now choose “mp-beta” in the beta dropdown above the input field.
  • You can switch between the normal game and the mp-beta if you choose the appropriate version in the beta dropdown. It then takes a moment for the necessary data to be downloaded before you can play.
  • GOG:
  • 1) Open your games library and right-click on “The Guild 3”.
  • 2) Click on “Settings”.
  • 3) In the following menu switch on the “BETA CHANNELS” far right in the “CONFIGURE GAME” section, so that the channel dropdown appears in the same section.
  • 4) Select “Add private channels” in the channel dropdown.
  • 5) In the following window enter the code “multiplayerbeta” and confirm to make the MP-BETA available.
  • You can switch between the normal game and the MP-BETA if you choose the appropriate version in the channel dropdown in this window. It then takes a moment for the necessary data to be downloaded before you can play.

We will remove this BETA version as soon as we have firmly integrated the multiplayer mode into the game.
If you have a restrictive firewall then you may have to manually open the following outgoing ports to be able to play in multiplayer:

  • 61111 TCP & UDP
  • 36895 TCP & UDP
  • 36975 TCP & UDP

You can find these information as well in the FAQs Beta Multiplayer!

These were the two changes we made for this patch:

  • Added some additional logging to help find the cause of games crashing when trying to join multiplayer games.
  • Fixed a bug where the game could freeze when you try to re-enter a multiplayer game.

Please note: The game does not display/load save games from outdated patch versions as they have become incompatible due to the rework of core systems.

Known Issues in the Multiplayer Beta

  • There still are cases where the game could crash when you try to join or host a multiplayer game. This patch was made to help us analyze those problems.
  • Right now if the host leaves the game or is destroyed, the multiplayer game is over.

 

Important information

If you are experiencing difficulties with loading and saving the game, you may attempt to delete all files from the folder “Games” in the installation directory of The Guild 3.
It is quite possible that some problems that you have in your game are caused by missing or corrupted files. In this case, the following can help:

  • STEAM -> right-click on “The Guild 3” in your Steam library, then Properties – LOCAL FILES – VERIFY INTEGRITY OF GAME FILES…
  • GOG -> right-click on “The Guild 3” in your library, then Properties – “More” – Manage Installation – VERIFY/REPAIR

Join our official Discord server https://discord.gg/CGnN2Vb) where you can meet us (that is, when we take a break from developing games) and other players to chat about the game.

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We value your feedback!

If you have the time, we would appreciate it if you could fill out a short survey regarding the changes we made in patch EA 0.8.5: https://forms.gle/sr4fFKK7ThZxit187
Please note: we do not collect any personal information other than your feedback – you will remain completely anonymous. This survey will end the day we release the next patch.