DevDiary #25 “Happy Holidays” – December 2021

Hello everyone,

Christmas is approaching and the year is finally drawing to a close. The last 2 weeks have been hectic for us, not only because – as usual 😉 – most of us bought their Christmas presents at the last minute, but also because we first released patch EA 0.9.16 and then immediately started working on patch EA 0.9.16.5. We had done massive reworkings of the game’s core systems to include the interiors for the residences, so we assumed we would get a huge number of crashes or other blockers reported. Fortunately, that was not the case. So we decided at short notice to finish a new map planned for next year and to include it into the patch as a small Christmas present for you. We hope that you like the Cologne map, even though it still has a few rough edges that we won’t be filing away until the next patch.

We can’t emphasize enough how grateful we are for your patience and support with the Early Access of The Guild 3. We would like to thank you once again for finding and reproducing bugs that we missed during the final test runs before each patch. You are really great! Without you, the community, we would not be where we are now: implementing the interiors for residences, churches, arsenal and town hall and finalizing the work animations in the exterior areas of the business buildings! Thank you!

Btw. our internal QA asked me to please include the following plea in this DevDiary: please include your email address when you open a bug ticket in our Redmine bugtracker. We do not have the time to contact everyone but sometimes, in particular when we have troubles reproducing something or we just would like to give you an answer on how to solve your problem, this would be useful – in the latter case also for you 😉 Thanks!

The new year begins for us with the implementation of the interiors for the village church and the city churches. We want you to be able to enter the interiors just like your residence. There will also be objects in the churches that you or your characters can interact with, such as the baptismal font or the donation box. There will be a priest with whom you will also be able to interact. He should then also lead the wedding ceremony if you decide to tie the knot for life 🙂 In addition, NPCs should now and then sit on the benches in the church to pray.
And we of course continue to hunt bugs and balance the game.

In the new year, we will be able to tell you more about the churches and the other planned interiors.

We will now go on the Christmas vacation and gather new strength for the year 2022.

We hope that you can relax as well and enjoy the holidays. See you again in 2022!

Your The Guild 3 team